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Channel: Acid_Snake, Author at Wololo.net
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10 Days of Basic Programming, Day 2: Variables

One of the simplest things that can exist in any programming language: variables. Yet also the most important thing. What are they? What are they used for? What are they made of? Let’s say we are doing...

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10 Days of Programming, Day 3: Flow Control

One of the things that define a computer is its ability to do something or the other depending on certain conditions. Today I will teach you how to declare these conditions and the code that will be...

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10 Days of Basic Programming, Day 4: functions and scope

Being able to write while loops and if statements is great, it’s most of what you’ll be doing when writing code, but we can’t just write ALL our statements in the same place, that’d be overkill. That’s...

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10 Days of Basic Programming, Day 5: containers and declarations

Now that we understand what a variable is, how to use functions, and all the basic ideas behind programming, we’re gonna learn how to export our variables and functions to outside code as well as what...

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10 Days of Basic Programming, Day 6: Input/Output, recursion and some exercises

Today we’ll learn about basic input and output, but because it’s a short lesson and we’re already on day 6, I’ll also present some exercises for you to test out what you have learned up to now. Input...

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Minefield Madness is out now on Amazon for free

A while back I talked about a project of mine to learn SDL2 and Android and even showed some screenshots of a game I was working on called Minefield Madness.Minefield Madness is a game that I consider...

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10 Days of Basic Programming, Day 7: Pointers

If you have been closely following these series of articles pay close attention to today’s lesson as pointers are usually the hardest to grasp.So what’s a pointer? You may ask. Well the name certainly...

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PlayStation 20th Anniversary: How PSX Exploits Work

Note from Wololo: for those interested, The 20th Anniversary edition of the DS4 controller is back in stock at the time of publishing this article. Following up wololo’s PS1 hacking article...

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How to exploit PSX games for PSP and Vita.

The concept of exploiting PSX games was unfamiliar and uninteresting and widely unknown up until qwikrazor87 and myself found one that lead to psx games with perfect sound on the Vita without the need...

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ARK-3 Source Code released.

A while ago Coldbird and I decided to finish the ARK project for good and add all the missing features that need to be added. So we began working on its next iteration, ARK-3. However things got cold...

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ARK 2 and arkMenu go open source.

Since I already made it clear that I was not going to do any new development in the PSP scene, and I already promised to release the source code, I created two different repositories for ARK 2 and...

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Acid_Snake, what have you been up to?

It has been a while since I did anything closely related to the scene; I haven’t writen any articles in a while, I barely browsed the forums and I haven’t done anything particular in the shadowy...

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My experience with SDL2 and game development, part 1

In my last post I mentioned that I have been working around with SDL2 and a game for PC and Android. Here I will talk about my experiences with this library and show you what the game looks like....

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My experience with SDL2 and game development, part 2

Note: you can read part 1 of this article here. In this final part, I will talk about my struggle and non-struggle porting the game to Android. What is initially a straightforward thing, and for the...

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10 Days of Basic Programming, Day 1: Introduction

Do you wanna become a homebrew developer? Perhaps a PSP hacker? Are you just interested in programming in general? You’re in luck, I will be guiding you throught the process of learning programming...

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Introducing the ALS HashMap: a general-purpose, fast and memory efficient...

It has been ages since my last blog post on this site and even more since my last contribution to this hacking community or the programming world in general. For that reason and seeing the great work...

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Why you should stop asking for a release for The Flow’s 3.68 Henkaku exploit

Disclaimer from Wololo: for some reason this article has generated more controversy than it should have, with in particular established hackers in the Vita scene voicing their doubts that the Vita has...

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Total_Noob responde sobre el debate de TN-X borrando los datos de The Z

Tal vez recuerdes que TN-X fue liberado la semana pasada y por lo que parece Total_Noob no quiere que The Z lo use. Hoy (el 18 de marzo), un hilo titulado “evil function” (“función malvada” en inglés)...

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TN-X v2 Mod: qwikrazor libera una versión no restringida de TN-X, espera un...

Nota: este post fue escrito por The Z, no por mí, yo solo lo traduzco a Español. Hace unos dias el eCFW TN-X para el emulador de PS1 de la Vita había sido liberado, pero a algunas personas no le ha...

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El desarrollador/hacker Josh Axey libera toda su investigación sobre el...

Josh Axey, quien ha estado activo en las sombras como hacker de la Vita por unos meses (y quien ha sido blogger en esta pagina de manera temporal) ha liberado recientemente toda su investigación e...

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