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Channel: Acid_Snake, Author at Wololo.net
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8 Days of Gaming, day 4: the Bit wars

Before this generation the term “bit” wasn’t really known or used outside of the technical world, but with the release of the TurboGrafx-16 the term became a popular as a means of measuring both a...

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8 Days of Gaming, day 5: Here Comes a New Challenger

The PlayStation is another one of those consoles that defined a generation, introduced changes such as the use of CD-ROM technology and multimedia capabilities that are here to stay and broke the...

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8 Days of Gaming, Day 6: One Goes and Another Comes

The Sony PlayStation 2. There’s probably nothing I can say about the system that you don’t already know, it broke records even beyond that of its widely successful predecessor, it was the perfect...

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8 Days of Gaming, Day 7: The worst generation after the Atari 2600?

That’s what a lot of people think at least and I’ll try to explain why. I’ll also try to figure out what made the Wii such a hot seller but died so fast. DISCLAIMER: I will rip apart every console in...

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8 Days of Gaming, Day 8: The Conclusion

There’s a lot about gaming I could talk about. Both retro, last gen, and next gen. I could tackle PC gaming, portable gaming, indie gaming, smartphones, tablets, etc. But this could make the series go...

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Do you wanna learn exploit hunting? Now’s your chance!

With the most recent firmware update, Sony patched about 10 games that we were reserving for future releases. With this, the release of a kernel exploit looks much farther away as there’s simply not...

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ARK 2 for up to firmware 3.18

So with the recent kernel exploit leak I decided to upload an ARK 2 build compiled with said kernel exploit. Keep reading to find out what features it has.There’s a few things you must know about this...

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Native Vita Hacking: What’s the situation so far? (Part 1)

As I said in previous posts, I’m leaving behind ePSP development in favor of native vita hacking, it was one of the reasons I gave a helping hand to qwikrazor87 into fully destroying the PSP/ePSP scene...

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Native Vita Hacking: What’s the situation so far? (Part 2)

The other day I briefly touched upon the idea of using webkit as an entry point into native hacking, but I mention the actual current state of webkit’s development, so I’m gonna use this post exactly...

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ARK 2 and arkMenu go open source.

Since I already made it clear that I was not going to do any new development in the PSP scene, and I already promised to release the source code, I created two different repositories for ARK 2 and...

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My experience with SDL2 and game development, part 1

In my last post I mentioned that I have been working around with SDL2 and a game for PC and Android. Here I will talk about my experiences with this library and show you what the game looks like....

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My experience with SDL2 and game development, part 2

Note: you can read part 1 of this article here.In this final part, I will talk about my struggle and non-struggle porting the game to Android. What is initially a straightforward thing, and for the...

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10 Days of Basic Programming, Day 1: Introduction

Do you wanna become a homebrew developer? Perhaps a PSP hacker? Are you just interested in programming in general? You’re in luck, I will be guiding you throught the process of learning programming...

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10 Days of Basic Programming, Day 2: Variables

One of the simplest things that can exist in any programming language: variables. Yet also the most important thing. What are they? What are they used for? What are they made of? Let’s say we are doing...

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10 Days of Programming, Day 3: Flow Control

One of the things that define a computer is its ability to do something or the other depending on certain conditions. Today I will teach you how to declare these conditions and the code that will be...

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10 Days of Basic Programming, Day 4: functions and scope

Being able to write while loops and if statements is great, it’s most of what you’ll be doing when writing code, but we can’t just write ALL our statements in the same place, that’d be overkill. That’s...

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10 Days of Basic Programming, Day 5: containers and declarations

Now that we understand what a variable is, how to use functions, and all the basic ideas behind programming, we’re gonna learn how to export our variables and functions to outside code as well as what...

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10 Days of Basic Programming, Day 6: Input/Output, recursion and some exercises

Today we’ll learn about basic input and output, but because it’s a short lesson and we’re already on day 6, I’ll also present some exercises for you to test out what you have learned up to now. Input...

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Minefield Madness is out now on Amazon for free

A while back I talked about a project of mine to learn SDL2 and Android and even showed some screenshots of a game I was working on called Minefield Madness.Minefield Madness is a game that I consider...

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10 Days of Basic Programming, Day 7: Pointers

If you have been closely following these series of articles pay close attention to today’s lesson as pointers are usually the hardest to grasp.So what’s a pointer? You may ask. Well the name certainly...

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